Showing posts with label premium. Show all posts
Showing posts with label premium. Show all posts

Thursday, 30 July 2015

Sorcery

Today let's check Sorcery. Do you know the "books where you are the Hero"? If you liked these books as much as me, you'll love Sorcery, and if you don't know them but like Fantastic books, you should really try it!

After choosing your character you'll start a captivating adventure, full of mystery, and you'll decide every actions of your hero. When you played The Witcher or Mass Effect you barely have 5-7 meaningful choices to make during one game. In Sorcery you have at least 100 of them, leading to different adventures, different difficulties, different stories to discover. You'll fight monster with a unique combat system, collect and use items in your inventory, and even cast magic !

If you like Sorcery 1, you'll be able to pursuit the same adventure with Sorcery 2 and 3 where you can get your progress from the previous opus through a simple "code save" you get at the end of each game.

The sky is not 100% blue, the music could be better, the "game" also miss achievements to push you to explorer different path of the story, and cloud saving would have saved you from keeping note, somewhere, the code you get at the end of the story (And probably loosing it).

Sorcery is made by inkle, a studio founded in 2011 by 2 game developers in the UK. As game dev I have to mention Inklewriter, the tool behind Sorcery and The Banner Saga, designed to help you publish high quality interactive stories. Inklewriter is free (But I haven't found the license). It's a great tool to create this kind of book experience but also when creating cut scenes, try it online ! Sorcery is premium so no iaps, no ads, no bad surprises.

  Play store link - Sorcery
Sorcery!
 Play store link - Sorcery
Sorcery! 2
 Play store link - Sorcery
Sorcery! 3
Screenshots:
 

Tuesday, 21 July 2015

Rymdkapsel

Rymdkapsel took the essence realtime strategy (RTS) games and released it in a unique and pure experience.

If you know about RTS you can hardly imagine be playing one on mobile given the amount of actions you have to do every seconds. Well Rymdkapsel succeed surprisingly well at removing the low level management to let you handle only the high level decisions. You decide the layout of your space station, the amount of minions in each kind of "job", and then watch them working, adjusting your orders and adding new ones on the fly. You build the layout of your station by assembling rooms with different purpose. Each of this room have the shape of a tetris block which make it increasingly difficult to build an optimal station.

As the gameplay, the art style is minimalist. It is relaxing and the design help you focus on what matters: taking decisions quickly, and reading easily what is happening in your station. Regarding the lenght of the game, Rymdkapsel offer 3 different modes: the normal mode, a harder mode called "Plus" and a "Zen" mode without enemies where you just play at your own pace. It also offer some achievements, and a leaderboard to compete for the longest resistance time.

Grapefrukt Games is the Sweden studio behind this game. Grapefrukt Games consist of exactly one guy: Martin Jonasson. Finally Rymdkapsel is a premium title, so as usually, no bad surprise: no ads, no in app purchase, no hidden cost !
Play store link - Rymdkapsel

Screenshots:


Friday, 17 July 2015

Haunt the House: Terrortown

Haunt the house gif
In Haunt the house: Terrortown you play a mischievous ghost and scare people by possessing object, moving them around, making scary sounds or even spooking dinosaurs ! You like the tranquility of your house and they dare to come and disturb you! As they start freaking out, running away, their fear make you even more powerful, and you'll eventually make them flee the house and leave you alone!

The art style is really beautiful, funny and child friendly. Each animations create a marvelous atmosphere where you want to explore every objects, discover what you can do with them, and see the reaction on your "guests". You can play at your own peace or compete for the first place in the leaderboard! There are also many achievements that help you discover every possibilities offered by the game if you want.

Haunt the house was made by SFB Games, a British independent game studio, founded by two brothers, Tom and Adam Vian, who have been making games together since 2003. As Haunt the house is a premium title, you'll have no bad surprise after the initial purchase: no ads, no in-app-purchase.
Play store link - Haunt the house

Screenshots: